A few bony bad guys, and the first in a long while that I’ve painted myself.
Tag: D&D
The One Loot Table to Rule Them All
Hey folks, I guess it’s been a while huh?
I’ve got an update for you on a project I started a long while back called “The One Loot Table to Rule Them All”. Essentially a giant spreadsheet of different items that you might find in the D&D world. Whether it’s a bit of mundane treasure, a trinket or a magic sword I’d like to include it into the table.
The table can be accessed on Google Docs here. There’s a prototype filter on one of the pages, and you can use Google’s in-built personal filter to organise the sheet however you need while I try and figure out how advanced I can make the filter.
Either way, I hope it’s a resource you can use even if it means simply copying and pasting what you like from it. If you feel like you could contribute to this, there is in fact a simple form available here to submit your own items and treasures. If you want to take that to the next level, drop me a comment or request access in the Google Doc. I could use all the help I can get working out the Google sheets code.
Anyway, that’s it for today but know that I’ll be updating this website on a more regular basis once again.
James
The Bolgarin Army
The Bolgarin Army is tremendously large, and almost exclusively used against the Orc hordes that bring war to Arag from their island of Ro’Shok’Frn. Bolgar works as a peace keeping entity, essentially, and is paid in resources and troops by surrounding nations to keep their army in the Flaming North to act as a buffer so that the southern parts of Arag can live in relative peace.
Knowledgebearer
“Huena si jahus cayosin vur gul. Si tepohada thric jilinth vur thric tobor. Si shilta ti visp wux di batobot tairais. Si mi still cayosin jaka, shar si mi skaeren mrith wer irthir di ir owier eorikci vur si tiliw visp wux trekis wux ornla slathalin ekess jikahshi.”
Knowledgebearer is a legendary sentient sword that resides in Daar Quellar, the Palace of Bolgar. He is ostensibly the oldest sentient sword known in Ragir and was forged in the First Winter in the Elven-Dragonborn war. As a magic sword, part of his enchantment is an eidetic memory and despite a lot of his experiences in history being confined to different adventurers sheathes he has a very broad knowledge of the periods in time he has experienced and can draw upon that knowledge with utmost clarity.
For almost two hundred years, Knowledgebearer has been a fixture in the Council Chamber in Daar Quellar as a resource and a record keeper. Knowledgebearer is sometimes even referred to as the “13th Lord” thanks to his unique, invaluable presence in the political affairs of the city.
Knowledgebearer has had many names throughout his long existence such as; “The Kings Sword”, “Braneir Cayosin”, the “Elder Blade”, “Sharpsinger” and the aforementioned “13th Lord” along with many others.
Sarlacc Pit Homebrew Rules
In a recent part of my D&D campaign for The Forsaken Five I ran an encounter around a Sarlacc Pit, and so I had to homebrew some rules for how this would act. Here is what I came up with… Continue reading “Sarlacc Pit Homebrew Rules”
Indigo’s Level 8 Feat: Implement Expertise (Tome)
Tome Expertise
Benefit: You gain a +1 feat bonus to implement attack rolls that you make with a tome. This bonus increases to +2 at 11th level and +3 at 21st level.
In addition, enemies adjacent to your conjurations or summoned creatures grant combat advantage. An enemy that is immune to fear is immune to this effect.
Indigo Omegram (Level 8 Update)
Drass’ Level 8 Feat: Surprising Breath
Surprising Breath
Heroic Tier
Prerequisite: Dragonborn, dragon breath racial power
Benefit: When you hit a creature with your dragon breath, you gain combat advantage against that creature until the start of your next turn.
Drass (Level 8 Update)
Bishop’s Level 8 Feat: Shield the Fallen
Shield the Fallen
Heroic Tier
Prerequisite: Dwarf
Benefit: When you are adjacent to a bloodied, unconscious, or helpless ally, that ally gains a +2 bonus to saving throws and all defenses. The benefit of this feat doesn’t stack if more than one character with Shield the Fallen is adjacent to the same ally.